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Camnorat (Zasnofera)

15
Posts
7
Following
A member registered Feb 20, 2021

Recent community posts

An error I came across in the demo, after some updates, follows the information:

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of  Step Event0

for object obj_player:

REAL argument is unset

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Script_create_glass_ball (line 20)

called from - gml_Object_obj_player_Step_0 (line 964)

___________________________________________

The error happened when trying to use the glass ball made before the updates, in the base with no enemies nearby inside the house.

sorry for the delay, in Anchor Rage resource packs such as food and stone are under the shelves, in raider camp alpha there are some gates that are below the floor and are invisible if they are open.

There are some objects that are incorrectly positioned like gates, statues and material packages in places like cities, you can "enter" a place that has two doors with a car but from south to north, but it is impossible in any other direction

probably this exploid hasn't been found before because you can't find it, you basically trip over it, turning it into something pretty hidden, keep up the good work like you always do.

well i decided to let go of this, for a fairer and cleaner game, reporting what is probably an exploit, you can keep using mods even outside of mod mode a demo video.(when did this exploit come about? A: since the day the mods were released)

update, I explored a little more the map and apparently it's actually an error at the base exit point, an image of the point I had explored on the exit, but I arrived at this location manually this time.

Brand new, after dying on the new map and trying to return to exploration, the map doesn't load and neither does its city points, etc.

this map is really beautiful, another extraordinary job as always!

I don't know when this feature was added exactly, but there is a visual error on the roofs when removing a video where the error occurs, it seems to correct when the map is reloaded.

extraordinary update now to be a powerful magician here oops i mean mod user, mainly with magic missiles oops means stone throw, and with the classic fireball oops again I mean glass ball!

Was there any change regarding the winds or power generation? as though it might be something involved in some change in the direction of the wind, probably something that has not been applied completely yet, believing that if the energy generation is based on the speed of the wind, probably what is occurring would be winds with negative force making the blades of the windmill rotate in reverse and generate negative energy values.

Sand Alpha 0.6.4 -Experimental
After some investigations I decided to report a possible negative energy generation error, I will continue to run some tests yet to find out exactly what causes such an event, the tests carried out so far have resulted in nothing, I will update it as soon as I get something useful!

(1 edit)

Sand Alpha 0.6.4 -Experimental

I came across this bug during the execution of the mission to defeat Raider Camp Beta, after restarting the game the line of missions continued correctly, after a reassessment of the site the bug seems to be involved with some code of the exit ladder of the cave, the bug does not occur with the other ladders on the map.

___________________________________________

############################################################################################

FATAL ERROR in

action number 1

of Alarm Event for alarm 3

for object obj_player:

Unexisting room number: -1

############################################################################################

--------------------------------------------------------------------------------------------

called from - gml_Object_obj_player_Alarm_3 (line 3)

ops I'm sorry for not responding about the bug, I was completely consented to a game that I ended up forgetting about the rest! but basically road, dirt, dark sand and rock floors, the bug doesn’t happen with 100% but normally when it happens in a certain place it’s always repeated, and I also wanted to take the opportunity to ask a question the npc’s option to sweep the floor was temporarily disabled ? sorry if this subject has already been said elsewhere and that i came back to this game a short time ago

if you put foundation in a few different types of soil, in addition to ordinary sand the foundation may become impossible to remove, if necessary, I can send a copy of the world with the bug, triggering most of the possible locations.